I would have liked to them not to assume we are from Baldur's Gate, but as stated by many of you [Zarna giving the most examples] that you can choose other options that ignore [Balduran] dialogue options. Waterdeep, Neverwinter, Amn, Tethyr, Calimshan, and even Westgate (if it still exists that is in 5E Faerun) would be nice to have as places you are from. As it stands if you pick the general options you can say you are from any where, but for now at least you are (if you aren't playing a Githyanki or Drow) assumed to be Balduran.
Personally, as has been noted above, I would have liked a prologue to set up those details than being snatched in the pod and creating from there. However, it does take a lot of effort to get mechanics as well as story to mesh well. It is not an easy challenge and I try not to be an apologist, but making games is hard work never mind trying to make a compelling story.
As it stands in EA, I am HOPING, they will expand upon character's origins a little bit more. If anything maybe a Faerun like text option in dialogue for those that don't want to say they are from Baldur's Gate. Githyanki at least get [Planar] option on some choices. Perhaps some lines could be added to Faerun native races to allow for more traveled characters.
Just my suggestion though, I'm not sure how much extra work that would entail development wise. I think it is a little late to have them go back and add a Prologue before the capture. I think that is pretty well set with no hope of changing. Just keep in mind we are only seeing roughly 20 hours of game play so things might be more impressive down the road as it is revealed. Right now I'd just like to see them release some other classes to test. Paladin, Monk, and Sorcerer is kind of what I'm looking forward to. Also the Assassin sub-class. Anyways, that is off-topic.
I like a lot of some of your suggestions, but just be mindful there is only so much they can fit in or they'll gain the Cyberpunk 2077 curse.
