Originally Posted by Wormerine
Interactions with environment are good - both for combat and exploring.


I love the idea of environment interactivity. I was really happy when I heard Larian talking about it. Swen had a great example of throwing a poison bottle to goblins' drink bowl. Made me kind of think about BotW creative problem solving, with world that has consistent rules that can be used to your advantage.

And I'd like to be wrong, but now it seems it's just surfaces and building advantage towers. Well. Surfaces aren't "organic" environment interaction, it's just the same overpowered tactic to be used again and again. Especially bad that apparently stone is flammable...