Originally Posted by Uncle Lester

I think until AI voice acting becomes standard it's going to be the same story of "one devs grows big, develops game with big budget and mass market appeal in mind, old fans grumble, an indie dev develops an old-style game with lots of unvoiced dialogue, the game is acclaimed for its writing, the indie dev grows big...". Rinse and repeat.

There's a new factor on top of the years-old "Make it appealing vs make it deep" that is fairly new of our times and sometimes encourages even mid-sized devs to go with full voice acting: streamers.

Streamers and youtubers these days can be a HUGE part of the popularity of a release and the thing is: they absolutely hate to read dialogues aloud when playing for their audience.
I never tried to stream anything myself, but to be honest, I can't really blame them. I would hate doing it, too.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN