Originally Posted by Dexai
"It's always like that" -- that doesn't mean it's good or that we should settle for it. It just means developers favour lazy writing rather than good story-telling.

If anyone is interested in a term for this phenomenon, by the way; I believe it falls under ludo-narrative dissonance.

Wow this is great. I mean not great that we have it in BG3, but great we some common language


Larian's Biggest Oversight, what to do about it, and My personal review of BG3 EA
"74.85% of you stood with the Tieflings, and 25.15% of you sided with Minthara. Good outweighs evil, it seems."