Point 1 = The arguement that it's Early Access is a valid arguement. Since the game itself isn't complete then many aspects of the game are incomplete. Including anything they have planned for Gale, and the other Origin Characters, the plot, the story etc is incomplete. By the fact that it's incomplete means the part of nukeGale 3.0 hasn't been implemented, or is yet to be implemented.

Point 2 = I agree with several of OP's points. Mostly about how most video games have dropped the ball when it comes to consequences for ones actions. Yet I can see it's do to the fact many would stop playing games that force you to confront the consequences of ones actions. Therefore hurting the sale of a companies games. This is a sad fact, that people get so butt hurt and seek to blame the gaming company for their own actions.

Point 3 = much of what is said though it is speculation on the part of OP will sadly probably come about. Larian won't implement consequences for actions, and if they do the consequences will be rather pathetic. Kill mob A and have a level 2 rabbit come after you. Oh the fear it will induce.

As a harcore gamer who plays every game with permadeath I want to actually be challenged, want to feel the impact of my choices. If I kill Lord Snotsley I expect to have his family send out capable assassins, bounty hunters, etc after me. This is one thing that Skyrim in ways did right, by having the Dark Brotherhood come after you. Yet on that note, even if you were stealthy, noone else around, and succeeded your thiefing you had people come after you.

It would be a far better game if Larian added consequences for such things as leaving Gale to die for several days, but also having those consequences make sense. If you weren't caught stealing don't send thugs out after you. If noone saw you kill Lord Snotsley don't send out assassins. If you leave Gale dead for several days, he explodes nuking the hell out of the area. Now you have to deal with the fallout. Welcome to New Fauroen. It would also be far smarter if his quest wasn't behind a friend wall, this makes no sense. If he believes he needs artifacts to sustain himself or his power then he wouldn't give 2 shits if you were his friend or not. He'd be like 'BTW if I don't get this and that. I'll explode and your in the radius.' So you now realize it's not a hp (his problem) but a yp (your problem).