I like the idea of random quests, if they have enough variation in them... - They could make the game more interesting, but they could also easily be considered a cheap trick to extend the playing time...
I agree, the random objects in <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> didn't work for me as well... Of course, in such a huge world, they would have to hire someone specifically for the job of placing objects (not to mention the trouble they had to go through afterwards for finding a suitable name for the job of this employee when they write the credits <img src="/ubbthreads/images/graemlins/ouch.gif" alt="" /> )
I might volunteer tho <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Mr Kej, Second Member of the Guild of Off-Topic Posters

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