The randomness was a bit annoying at first, but when I got used to it I had a blast reloading. My last game, I had a Sword of the Gods with 111 durability, 5 charm slots, frost, spiritual damage, mana drain, and a bunch of nice stat bonuses (maybe I'll post a screenshot one day). That means I could kill and kill and kill, and my sword would still never break. Stuff like this, the developer would never really allow if they manually put it in the game. Also, I think different stats means that people with different playing styles can find bonuses that they want on a weapon or armor or item that they like. I would say change it, but BG2 is not really replayable until you add mods to it, whereas DD is, because every time you play, you get something different. With much reloading, that is... <img src="/ubbthreads/images/graemlins/shame.gif" alt="" />