If recast will become own dedicated button, then it changes nothing ...
You simply move the special temporary button to left side, where it will be most time useless (read as: Inactive), also you can recast just some spells ... so declare wich can be used in combination with this seem a bit overcombinated. :-/
I had in mind something like:
- Hunter's Mark cast
- NPC with HM died
- You get buff to "not spend spell slot for next Hunter's Mark" (
that buff is allready there btw, it just create new icon instead of alterning the old one)
- Hunter's Mark cast aggain, costing bonus action only this time
And for Hex's drop menu ...
Hex's variations are dealing with different problem entirely, and spell levels with another different problem ...
Personaly i dont like drop menu that was created for Hex, and concider it being more anoying than usefull.
I would personaly like to have option to set on my hotbar specific spells ... like Hex(Dexterity) for example ... to cast it directly without searching it in another menu (
wich is, to being even more anoying, sorted differently for every character ... when i had Wyll in party with mine Warlock ... i had on most right position Dexterity Hex ... he had on same spot Constitution Hex ... it maid be a little better, if those spells at least sorts alphabeticaly in that drop menu, but still ... meh, for me ofc.).
Yes, i realize that saying this may seem like direct oposite of what i said in OP, since i wanted to reduce number of used slots in hotbar, and now i want to use 6 slots instead of one ... but not exactly! That way i would have exactly the spell i want on exactly the place i want it ... so searching in dropmenu is eliminated, therefore combat runs faster, and smoother in mine opinion ... also, i can allways just not give there those Hex types i simply dont use, maybe i dont understad this system properly, but so far i didnt find much uses for Constitution Hex.
And for spell levels ...
There are multiple different problems with this system, but to just adress this one ...
Conception, that i would need to deal with drop menu for every single spell on every single caster in every single round of every single combat ... sounds to me like good material for nightmares. :-/ That way im affraid that most caster classes would be unplayable for myself ... and since i kinda doubt that Steam would allow me to refund game that i allready played for 200h+, i certainly hope that if Larian decide to implement this hideous abomination ... it would be optional in settings menu. :-/
Personaly i would prefer to either use spell slots that are shown on top of hotbar as interactive buttons to declare wich spell levels you wish to cast ...
Like:
You click on spellslots level 2 ... spellslots level 2 highlights, so you see wich spellslots are you using right now ... and now every spell that have level 2, is casted as level 2 spell until you click on different spellslot ... ofc. spells that dont have level 2 are just gryed out as unaviable.
In fact this option could be also combined with that dropdown menu you like ... either you choose spellslots that are suppose to be used, or your spells will ask you with every cast wich spellslost you wish to use by dropdown menu ... it may even go so far, so if you click on gray spell icon, the game can give you dropdown menu so you dont need to switch spellslots for one cast, if you wish to cast spells level 2 in general, but then situation requires you to cast one spell level 3 (or more).
Or there is second option, much less elegant, yet quite effective ...
And its simply allow players to expand hotbar to more than just two rows ... that way there is more than enough space to stuck there as many spells as player desires to without boring and anoying scrolling between particular hotbars ... there even is icon, that could provide such operation, its those 4 squares on topleft corner on hotbar ...
Like:
You click on those 4squares ... and you hotbar expands on ... dunno, lets say 8 rows, instead of 2 ... that way you have more than enough space to stuck there four time as much spells ... you choose the one you wish to cast, and then you can shrink it back to 2 rows if you wish to see battlefield better, or just leave it as it is if you see all you need to see.
As i said, this is certainly not elegant solution at all ... but it will work.