Yeah, the pathfinding is a secondary, incident topic, not the main point.
Beside, who the hell let characters run around "across an entire dungeon" because of pathfinding in BG2 when a single click could stop the issue entirely? Saying that this makes BG2 and BG3 similar is disingenuous at best.
Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN