I don't mind the rolls, but there is a difference between a PC game and TT - a DM might react to bad dice rolls and don't let things spiral out of controll. High chance to make a diplomacy roll, but you roll low? Ok, maybe some quick thinking might get the players an additional roll to mitigate it and not end up in you having to kill everybody around you. Here we have it only in the other direction like with the druid scene where you needed several successfull dicerolls to avoid the bad outcome.