@gaymer Are group rolls supposed to be in the final game? I heard that Larian was implementing the ability to switch between party members during dialogue, but nothing about doing group rolls where multiple characters could roll for the same check (or you got advantage)???

If so, that will make dialogue rolls easier.

@Thrythlind I agree that there's a significant amount of rolls that I feel I should be able to just say. Doing it your suggested way sounds good: allow for a player to often get their way through roleplaying/correct dialogue choices, but allow rolls for recovery from bad dialogue choices or to get through the dialogue more quickly (maybe with a better result, as long as there remains some no-roll dialogue tree that gives you a decent result)