Originally Posted by mrfuji3
In principle, I agree with toggles. However, I strongly disagree with your take on the relationship between toggles and balance:
Originally Posted by RumRunner151
But I would argue that the devs ONLY have to balance the game around what they decide are the "Normal" options as opposed to worrying about how each individual option affects balance.

In your scenario, the game is "balanced" around whatever options Larian decides on to be the "default" options. This means that the game I (and many others, as seen by posts in this forum) would *want* to play never gets created, because turning on the options we feel would make it a better game would actually make our experience even worse by destroying balance.


I hear what you are saying, but I am trying to be reasonable too. Larian is going to make their game and balance it according to their vision. To expect them to balance the game around a huge list of variables is unrealistic. So IMO is better to essentially have their version and options that other people want too. I hate to speak for others, but I would think a lot of people would rather see many of their "wants" in the game even in a potentially unbalanced state than not have them at all. You can't please everyone. I think something like this is the closest they could come to that.