I think priestess gut storyline has the biggest potential. Firstly, there is a good set up for it. You can learn about her before you reach the camp, and moreover, you learn she is both a healer and has a knowledge of the absolute [incentive]. Other than that, her story has a lot of cool and unique bits (plus one the very few cases in the game where failing a dice roll is more interesting than succeeding). The problem is that it doesn't work in the context of the game. It ends by you killing her and, if you are lucky, no one ever mentions it again (unless you choose to kill all the goblin leaders)
Last edited by Abits; 13/11/20 10:07 AM.