I'm not sure about dice rolls during combats... It could be boring too or not really interresting. Solasta did it and even if I don't think it's annoying, it goes fast not to slow combats and I'm not sure it's usefull as informations.

On the other hand, it create more "tension" to combats because even if you don't really have time to read, there's often a cutscene and the game show you more informations, leading to a feeling that combats are more dynamic.

I guess dice could be a part of combats, but "better" animations could probably solve the problem of "missing".
It could be great to have more cutscenes to see a weapon repelled by a shield or an ennemy that dodge your attack.

Last edited by Maximuuus; 13/11/20 11:40 AM.

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