I must say this game truly is wierd when it comes to hitting and stuff.

The last time I played a "D&D" was BaldursGate2.
Don't even know if DivinityOriginalSimp2 even counts. wink

So~ I remember times when enemys simply got the "safingthrow" and it was annoying as hell.
In this game I feel positioning can make a much better difference and I love it.
Whenever there is more to influence for how a fight goes, I like it alot.

( And it feels wierd to have 96% hit chance and still miss yeah. grin )


But there is a lot of stuff that I wish would be somehow answered easier.
For example... which weapons precision is influenced by what kind of attribute.
It is kinda implied, but not really.

"Finesse, Light" - what does this even mean?

Thx to some forumpost I know that Finesse indicates a weapon is rather influenced by dexterity as through strenght.
Should I google for "Light" know or wait for the enlightining reply to this post which might follow this very day?
But the fact that this is not answered somewhere ingame ( or incredibly hard to find? ) is a little annoying.


Also, I just found out about the Shadowdruid thingy in the "Beta". lol
Totally missed that one on my first "good run".