Originally Posted by Abits
Originally Posted by kanisatha
@Abits, based on your own post, it is also the case that the things you would like to see changed or "fixed" in the game are also things that don't have a consensus around them. So then perhaps the best course for Larian is to indeed ignore all the criticisms and feedback and keep things as is. For anyone (not singling you out here) to say "my feedback is meaningful and should be addressed, but other people's feedback which I disagree with should be ignored" would be disingenuous.

Yeah but I never said my issues are more important. Moreover, I explained in my big "Larian's biggest oversight" post that I think it's not issues per se, but a design philosophy I strongly disagree with, but perhaps there are people who find appealing (and if you read the comments. All I can do is give my feedback and hope Larian will consider it. And like I said, again, from here on out it's a matter of how much Larian is willing to do things differently. But I don't think it is a matter of completely ignoring me because they don't find my comment valuable.

I did say not you personally, didn't I? smile

My point simply is that there really isn't any criticism that can be labeled a consensus. And furthermore, even when there is something in the game about which there is a lot of criticism, people in this forum are very often in sharp disagreement with each other about how that issue should be resolved or fixed. And then on top of all that, as much as this forum is very animated right now, the number of individual regular posters here is a very tiny and non-representative fraction of the total number of people playing the EA or who are interested in this game. So my expectation is that Larian is taking all of these factors into consideration, meaning they are hearing all of this criticism but are: (a) not sure which ones they should respond to versus which ones they should stick with their current vision, and (b) of the ones they accept as needing to be changed/fixed, not sure which direction to take that change from among multiple options.

Things are very different for them with this game relative to the D:OS games. In the D:OS games, they were dealing with games that were entirely their own games/IP, games that were not part of a very beloved and cherished franchise, and also games not based on a PnP game very familiar to and loved by many people. So making changes and fixes to those games during EA based on player feedback was a much easier and very straightforward exercise. If a majority of EA feedback said X, do X. But that's not how you want to handle a game like BG3. With this game, Larian has to take into account how PnP D&D fans may react, how fans of the original BG games may react, how their own D:OS games fans may react, and even how WotC may react. They are significantly more constrained in how they can do things compared with their own D:OS games.