Next gen ? nope, the universe in DA looks too narrow, make me think about DOS (divinity original sin the first) yeah the camera may be better, but i think rpg are better played in TPT, tpt makes crpg more easier to play, and when you get more powers, it is like there is a lack of thrilling, i don't feel like a player but more like a spectator of the game, like if my choices doesn't matter, yeah i know i can pause to send another spell, but for me it is irritating to pause each time, and if you pauseto late because you didn't want to kill that f****** dragon you tried to subue for 1 hour (pillars of eternity) , it's break the rythm of the game, in tpt, you have the full movement in display, it is like you playa true rpg in reallife, you choose your decision carefully, if tpt was implemented in pillars of eternity and Pathfinder, it wasn't for nothing, even DOS 1 and 2 are tpt and they were both SUCCESS.
THERE is even an rpg on tpt,but it is french but it was one of the most played game in France, Dofus, and it used 2D design.
No, Dragon age isn't the future of a crpg, what makes the future of crpg is:
- the replayability
-a lot of choices
- a lot of characterisation ( a lot of races and classes, powers, the size of the party, the more the combination the better)
-the differents settings
-the story, a well introduced story that build the world too
- the number of lvls ( 15 too low, 30 enough)
-the multiplayer (not making it into an mmorpg, but playing with five other players ? perfect)
-TPT or first person(skyrim)

the game who met those prerequisites will be the next gen between 2020 and 2030, maybe it won't be that, but a game using virtual reality if the support get better in the next decade.