Originally Posted by Rhobar121
Originally Posted by 1varangian
Originally Posted by Rhobar121
1. What's wrong with accessing other companions' inventory? The only thing that changes is that you don't have to waste time dividing items between
characters and also to constantly transfer items from character to character because your main character no longer has a capacity.
This is a typical quality of life change that literally doesn't spoil the game.

Outside combat, sure.

But in combat the choice who carries certain items should matter. And we have throw you can use to transfer items during combat. It would even give Acrobatics or Sleight of Hand a use if you would need a check to catch items thrown to you.


What is the point of such restrictions? What does this add to the game apart from being another annoying and pointless mechanic?
Why force players to over-manage their inventory.
Already, you often have to transfer items from character to character because they are running out of load capacity.

This is a game, putting restrictions just because they are realistic without looking at how they negatively affect the game is silly.


Keep in mind that this wouldn't affect negatively the game for everyone.
It would be a good improvement for "some" players.

Of course own opinions is available for everyone.
It also looks like shared inventory is something lots of player like. That's how it works in Baldur's Gate 3 at the moment, exept that we have lines between "own inventories".

Not sure what to think about it.

Last edited by Maximuuus; 14/11/20 06:47 PM.

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