They take into consideration that a game is in EA and judge it on that merit, just like the 20k+ user reviews on steam, or reviews on this forum even so where's the problem? Really, what's your problem? It was Larian's choice to put this incomplete game for sale, and at full price. They didn't have to. If anything though, they get a chance for a do-over between now and the game's release so it's better for them business wise.

Besdies, what about those weird sycophants who get too personally invested in a game and/or a studio? Obsessing over sales figures and press coverage and the like, and going around policing opinions. Do they get any blame for potentially ruining a game? Take Outer Worlds for example. Massive hype -post release even- as a response from a rabid, vindictive fanbase that felt personally slighted because another game studio did not live up to their expectations (Bethesda/Fallout Online). Meanwhile Outer Worlds was always painfully mediocre and it is all but forgotten now. Maybe some critisism could have helped the developers steer the development in a different way? Or even the recent first expansion, which is somehow worse that the base game?

Here's the kicker; it was ultimately the studio's choice to do what they wanted with the game, and we'll never really know how much feedback weighs into their decisions, but shutting down critisim couldn't possibly help, could it?


Last edited by adkfina; 14/11/20 07:41 PM.