Originally Posted by Damashi
Originally Posted by Vortex138
I will agree with one thing. Both weapon attacks (main hand and off hand), should occur at the same time, thus if it's enough damage to kill after both attacks, then stealth isn't broken. Even in pnp, you make both attacks as an action and bonus action in the same turn. So in this case, if it kills, then the other enemies won't be alerted.

The rogue would be far superior for this, since you get advantage on the attack and sneak attack damage, as well as advantage on with the off hand due to surprise attack. The warlock would get advantage, but no bonus damage.


Don't focus on my suggestions (they were my alternatives to what I think could be a limitation of Divinity Engine 4.0), or my comparisons to Lae'zel, because they seem to be a point of contention. All I actually want is dual wielding daggers to be just as viable for stealth kills as a two handed weapon.


I concede this point. Whether your attack is 2d6 or 2(d6) the results should be the same.