Originally Posted by alice_ashpool
I'm still trying to get my head around the people who think the dice are deliberately screwing them. Coding a random die roll is pretty much one of the easiest things in the world - coding a bunch of caveats to that to specifically fuck with the player is just extra work - then you have to literally lie to the playerbase saying "nuh uh, they're completely random" then obviously as someone digs around in the code they find out that there is all this additional gubbins to make them deliberately unfair. Like where on earth would this be going? Seems like a 4 INT play tbh.

Yes the dice are obviously not deliberately screwing over people. And yes people have no understanding of probability theory because, well ... the very existence of Vegas.

But, let's also keep in mind that the random distribution of rolls, i.e. a normal distribution, happens only when you roll that die a very large number of times, like a million times. However, in a game like BG3, you are rolling that die just a few times, and so are getting only a very tiny sample. And that tiny sample can indeed be non-random (i.e. biased or "loaded").