Originally Posted by Firesnakearies



I agree. In a tabletop session, you can do any crazy thing you can think of, and the DM will generally let you at least TRY to pull it off. But that's impossible in a video game, as it can only ever offer you a defined set of pre-programmed options. So I think by implementing some of these house rules that let people do more on their turns, and take some actions that they might not ordinarily be able to take, it's kind of trying to make up for the fact that you don't have that ultimate freedom of the tabletop and live DM.



Agreed. A choose your own would be best.