Wait, why would they try to fix all of the bugs before implementing changes based on feedback? Changes to balance, gameplay and story might end up causing more bugs or causing issues with any fixes they would have worked on and implemented.
Maybe I'm wrong, but to me it makes more sense to implement any larger changes based on feedback, get more feedback on changes, tweak things and then worry about bug fixing and polishing.
Ya, pretty sure companies have done this before, instead of fixing stuff they bring out more content and 10 times more bugs so the game is in worse shape than before...right, sounds like a plan.