Originally Posted by Ormgaard


also would like to see the following options.

Fast travel ONLY from portal to portal.
Only long rest (Main camp) acess from a portal or town
Only short rest from a safe area
Short rest has the chance to get interrupted.
Push distance is STR based as pr 5E ruleset
Jump distance is STR based as pr 5E ruleset
Sneaking characters can be detected by noice (not really viable to sneak in full plate mail)


I agree with some of your suggestions, but it's worth noting that shove distance isn't based on STR, only the chance of a successful shove is. Shove distance per 5e is either 5 ft or 0 if you choose to knock them prone instead.

For sneaking, I'd really like to a ring that circles a creature to represent sound, along with the vision cone. Maybe with tiers to the circle using different colors, where the enemy had disadvantage to perception checks a certain distance not in their LOS.