The solution is to balance the game for a standard set of these options (maybe 2-4 permutations), but then allow players to freely adjust these toggles with a warning that "Doing so is not recommended if you want a balanced game." This addresses your balance argument.
As to bugs, you don't actually have to consider each permutation. E.g. dipping: The toggle option just removes the "dip" button from your actionbar. No need to consider how the "lack of a dip button" will introduce bugs/glitches/etc. (At least I would hope so) This won't reduce the number of combinations to 33 (the # of toggles), but it will probably be much much much closer to 33 than 8,589,934,592