Originally Posted by drimaxus
What do you mean? Not much has changed, the EA doesn't have the voice acting and the game received some new skills, some balance changes and two extra origin characters before launch but that is pretty much it. That seems like a lot to you? Check this thread for more details:

https://www.reddit.com/r/BaldursGate3/comments/io18gb/for_reference_changes_during_the_divinity/


Have you even read this reddit post you linked? Cause it's a lot more than added 'voice acting', 'new skills', 'some balance changes' and new origin characters before launch. DOS2 in the beginning didn't even have this tutorial zone (da boat, equivalent of our nautiloid), no movies/cinematics in the beginning (yknow, the stuff that replaces that letter in the beginning of the YT vid). Hell, even graphically, from what I can tell, if the YT vid had it on high/ultra, characters and environment had a lot less detail than they do now, what sure, with technological improvements obviously the older games will look better, duh.

As of now, a bit over 1 month into the EA I really don't understand some of these complaints. Some small changes were already patched in, bigger changes will take time. Some of you are complaining for the sake of complaining. I personally have already sent quite huge bug reports to Larian that still haven't been patched in... and I don't expect them to be patched for the next few months and I'm talking about GAMEBREAKING bugs, not just small ones, cause finding the cause of those bugs (which I wrote to them how to replicate them and at what points they appear exactly) and alienating them in the code without breaking even more stuff is going to take time. I would be surprised if they got fixed in the upcoming patch. You people need to take a chill pill and get some patience.

Originally Posted by drimaxus
Originally Posted by Firesnakearies


Larian cares about feedback. The ways in which they can implement that feedback, even if it is very good, are limited. We have no idea what they are and aren't working on, and they don't need to tell us.


There are studios that tell you what they are working on and ask for feedback that gets implemented into the game, examples are Paradox Development, Hello Games, Avalanche studios. As a matter of fact I've had the experience of being the first suggesting a mechanic that got implemented into the game afterwards and that felt so gratifying, to feel like they actually read what the community is saying... I don't feel like that with Larian. There is nobody from Larian in this forums, actively reading and answering posts!




So basically you want to have your ego stroked by (in Larian's case) large developers listening to you and implementing your ideas into the game?

If you really want them to listen to you, send your ideas to them via the feedback button on the launcher. Or even do all - launcher feedback, forums and reddit, if you want to ensure you are heard.

Last edited by Nicottia; 17/11/20 02:56 AM.