Originally Posted by DistantStranger
So I have only skimmed the comments, but I didn't scan anything that caused me to question my instincts on this.

If any of you have ever had to head up a project, nothing you have seen from Larian should surprise you. Feasibility is their primary concern, bugs, even small ones, need to be eradicated otherwise they will promulgate throughout and ultimately inhibit future efforts. It needs to work first before it can be improved upon. It's been what? Six weeks? We have gotten half a dozen to a dozen hot fixes and at least two major updates that I have noticed. That's not bad productivity for a company of only a hundred or so people, of which you can write off at least a third as directors, creatives, human resources, quality assurance and publicists/market research. They will put the things that interest them into their time table and work it in as opportunities avail themselves. Never lose sight of the fact that even before EA, they had their hours charted and set with benchmarks and goals they needed to hit just to make release. Our input will shape how those things are attained, but they aren't sitting there waiting on our collective genius to guide them through development or hovering in an animation loop waiting to pounce on our suggestions.

Patience motherfuckers.

Are they checking the forums? Sure, but they probably don't have personnel, or even a person, reading every post. Every industry has been altered by data aggregates. Most likely they have an algorithm tracking key words (things they are worried about) and popular phrases or references (things wihch the community may be worried about) which highlight specific subject matter skimmed by someone a couple times a week for maybe an hour or less for calibration meetings. Are they going to respond? If they are using their time and assets wisely they will respond by working things into the game and not with little videos and newsletters. Mileage may vary, but I prefer to see progress than hear about it and if we are lucky they are of a similar mind. I have noticed some suggestions being tested, I am sure you have too. My inventory stopped shuffling every time I spoke to a merchant. Day 1 I had to jump Us across the breach on the snail ship, now it jumps itself which I have a feeling will be leading to all party members eventually having their own pathfinding for that purpose -but as jump rates are dictated by strength and even some of the companions we have access to would have difficulty clearing a puddle, I imagine this is a lot more complicated than it looks and probably won't be obvious for some time yet.

So, contribute to the board or don't, but remember you aren't a shareholder and you aren't part of the project so accept we aren't at all entitled to any notifications. Beside which, just because they are willing to try and accommodate suggestions does not mean they can guarantee success or final implementation. They may be being silent simply because they simply don't want to disappoint anyone. Whatever their reasons, let them fucking work and get off their backs about it


Wow...a well-written voice of reason with some attitude mixed in. Love It.