Pretty much none of the balancing changes that Larian made helped the game (exception being the ranger). I really wish they would stick closer to the 5e combat and balancing because these changes lead to requests like this. Advantage/Disadvantage cantrips are too underpowered suddenly because you get advantage/disadvantage far too easily as it is in the game. But breaking more systems to balance out other broken things is not the way to go, especially when you had a far more solid system to begin with before you started tweaking it with extremely short sighted changes.
This, exactly.
The exact opposite of this. I think that most of Larian's changes DO help the game. They might not help it for fanatical 5e rules purists who somehow believe that 5e is the One System To Rule Them All and that it can do no wrong, but they help it for the much larger number of regular folks who know nothing about D&D and just want a video game that feels good to play.
No mate D&D 5e is the evolution of 47 years experience balancing a combat system that has been successfully imported into 30 years of PC games. Pretty sure 10 minutes input from a DOS2 intern isn't going to improve the D&D 5e combat system. With one or two "slight" changes to please DOS fans they managed to screw up the entire class advantage system. The current mechanics don't resemble 5e implementation. You cannot pass judgement on a combat system if it hasn't been tried yet. As BG3 is supposed to be based off the 5e ruleset I don't think it is unreasonable to ask to...you know... implement it first.
If they try the 5e rules and it sucks balls.....make changes, no complaints here. I actually don't care about barrelmancy (make barrels heavy) or cantrips that do 2d4+1d6 AoE fire damage or ray of frost ice patch, makes them useful at higher levels NOT 5e rules. The high-ground/backstab advantage/disadvantage system needs changing to flank/cover bonus of +1+2. It needs to change so barbarians, rogues etc. get proper use of their skillset.
Cantrips like bladeward are difficult to balance, adding an extra round would be ok as it seems a harsh use of an action otherwise. Free action bladeward would be op 50% DR 100% of the time. True strike sucks because high ground gives you the same bonus and they dont stack.