Originally Posted by RagnarokCzD
I see ... well, that seem reasonable ...
Maybe i would like to also see some persuation check there, so she can either keep her believes and attack you, for being heretic ... or believe you, and continue in trying to use you ...
There would be nice detail, if choosing this path, would shaken her believes in the Absolute, and make easier (meaning dif. 13 instead of 15 for example) to persuate her "after battle in your camp" to abandon the Absolute, and join you instead.

If that is what you had in mind, then i get it wrong.
This is really interesting idea!

I think that would be a great idea, but it will happen in the Moonrise Tower or in the second act.



Thanks to Larian for Baldurs Gate 3 and the reaction to player feedback