Originally Posted by Soul-Scar
There is nothing in the D&D rules that say you cannot require a flat "14 strength" for example to push a wall down without rolling a dice. Same with other checks like perception, you can actively search an area and have many perception checks against the same trap or switch if you stay and look longer.


There was a rule in 3.5 that let you take 10 if you had all the time in the world to redo the skill, time also effected the dc if I remember correctly. Say you had a golem rushing twords you and you need that door unlocked asap, pretty sure the dc goes up for trying to do something in a hurry...don't quote me on that last one not sure.