[Bugs and Graphical Weirdness experienced]
Rolls can Fail even when successful, think its related to having guidance cast on you before you roll, but couldnt say for sure. E.g. Roll a 16, required 16, still fail...
Imp got knocked in spider pit in goblin camp, should be able to fly out but camera forces you to the spider pits layer and you cannot click on the layer above.
Druid Halsin considering it a crime to break him out of his cell in the goblin camp prompting weird dialogue which seems like it should be on a city guard.
Windmill Gnome not rendering in cutscene.
Save scum enough times and the game gives up on reloading the same save prompting alt+f4 close as it hangs on 0% loading bar.
Sneaking in to the Hags lairs final chamber seems to break her spawning, as managed to sneak in and release the human only for her to stand just outside in limbo.
Giving shadowheart chain mail armour breaks her camp night intamcy cutscene as it doesnt seem to behave like clothes should, way to much starch.
Duergar on the boat doesnt like to stick to the players boat, slid right off and into the water, kinda looked like he wasnt on the same layer.
Githyanki Patrol resolved peacefully through passing persuasion and deception checks, resulted in them all despawning and left with no clues on where to find the creche.
Tried searching the human bodies and using speak with dead but to no avail.
Breaking camp one morning teleported my party to the burning Inn where nothing really loaded but all of the bodies were T-Posing.
Burning Inn seemed to be a bit buggy, pulled out some old dude and the important woman from behind the locked door, she seemed to have a cutscene of sort but it trigged and ended so fast,
quest indicator then said id failed to save anyone from the inn.
Astarian doesnt know how to hold his dagger in his opening scene, seems to be glued to the palm of his hand.
[Dialogue and Story]
Sided with the tieflings, difficult to want to side with the goblins, not because the goblins are inheritently evil but because they are serving the thing thats trying to hostile takeover my body.
Druid circle was interesting to figure out, myconids were great. Wanted to figure out if there was a non combat way to bust halsin out of his cell but couldnt see it.
Laezel in camp at the party night being overtly i bet you wish we could fool around but your relation isnt high enough was a bit out of nowhere, was just doing the rounds talking to all the npcs
then she just takes it to 15, maybe give her a full bottle of wine or something.
Arcane MindFlayer was pretty cool.
Hag part is well done.
Murdered the Duergar, same reason for murdering the goblins, same reason. Boat was cool.
Gnolls were fun.
Initial ship escape is cool.
[Class Feedback - Wood Elf Ranger]
Damage felt all over the place, went Hunter collosal slayer but the damage felt inconsistent when using hunters mark, unsure if bugged.
Didnt really use spells aside from speak with animals and hunters mark but enjoyed using speak with animals.
Stealth didnt see much use, wanted to go archery focus so took archery but found that duel wielding shortswords turned out to be alot more murdery.
Didnt feel compelled to take a feat at level 4 as felt that the attacks and damage had been to inconsistent to not boost dex to 18. May change if stuff like sharpshooter or elven accuracy got added etc.
[Suggestions]
Downtime clothing for camp companions possibly to get around fixing every suit of clothing, so it works in cutscenes where there is significant posture change. Assuming that the shadowheart one was a placeholder anyway till more intimate scenes are added.
Somehow make jumping less tedious.
More of a hurdle for the party night when starting the romantic dialogue options, it felt out of place that its the main thing half the cast bring up. Maybe just took it into a dialogue branch,
it was odd to go from talking with one character to the others being hyper aware stalker modes 5 seconds later.
Would be an interesting twist if you put in something where an inheritently evil race is fighting the absolute, and its the typical good guys that have been infected.
Dont know if its in but would liked to have seen if its possible to calm the Bullete since its technically been tamed, give it a belly rub like the big land shark it is.
Thought the cutscene with the crashing nautiloid was cool, smiling drow was a little bit of an odd spot, dont know if that scene needs a bit more expression from her.
Character creation was nice but would like to see a few more hair/face options,tattoos or if possible slider funland. Height/weight at extreme end of desires.
Some sort of visual indicator for resistance, maybe tied into having high perception.
Was hard to tell when and what triggered advantage visually, also got two rerolls on some checks and not sure why.
This is what i can remember from playing through it for the first time.