But: The PC still has a predefined & distinctive personality! Why? the facial expressions are very special. The PC lifts his/her eyebrows, cuts grimaces etc.
That is true. I am watching Retcon Raider’s playthrough, and those animation really stick out IMO. They seem really goofy, in addition to being completely disconnected to the character Retcon is playing as.
I think I would enjoy Larian games far more with a bit more defined and expressive PC. But I do wonder how that would impact Larian’s multiplayer/origin approach.
Still, there is something interesting someone mentioned before. There is an interview quote from a while back that can be interpreted as Larian stating they will have full (protagonist included) VO. IF they do VO for protagonist/controlled companions, that could actually work - simple dialogue choices and more character appropriate, more defined VO interpretation of said choices. Larian could create VOs for Baldurian/Underdark/Astral Plane custom characters (does that cover all background tags?). It’s sounds like a massive effort but IF they provide full VO for origins, throwing in couple more doesn’t sound impossible.