I thought I'd get this topic away from poor Minsc.
I personally find this to be a hang-up of modern RPG romance, that detracts from characterization
If my character's romance as a woman is a copy and paste of their romance as a man I consider that a failure of writing, because it doesn't reflect very common world experience, even for a high-fantasy medieval one.
By that token if every companion is just a vessel for my MC's attention, it detracts from their characterization.
I don't know what the general consensus on this is, it can also be a touchy subject because a large reason for its appearance in games seems to be a shortcut to add homosexual romances to a game, I'm interested in having all types of relationships represented but I think that much like anything else that makes your character less distinctive I think making all romances available to all characters detracts from their characterization.
I'm making this topic because I'd like to know how people feel about it in general. Pro and Con.
Pro: I agree that I would prefer characterization that makes sense. Would be great to have a mix of every possible companion with a fixed personality, and be able to position our protagonist clearly as well, to be read by others via Insight check, for example. More personalization, less illogical/broken interactions.
Con: It probably wouldn't happen because I don't feel we are making an impact on game design decisions, but it can be a Pro point for some.