Originally Posted by mrfuji3
Can't wizards learn cantrips from spell scrolls in BG3? This should be the way to give wizards more cantrip versatility, not giving them access to all cantrips at level 1.


Mg666 is right about it being 1st level and up. You can find most info from on https://www.dndbeyond.com/ if you register, you can use the character builder that's free and has a lot of 5e info. Here's a link to basic rules from the site: https://www.dndbeyond.com/sources/basic-rules


Originally Posted by JustAnotherBaldu
@Evandir
I guess this just shows what a Noob I am but you forget that even the Crossbow has a better chance to hit at higher altitude.
And from 10 encounters, it feels that in 8 of them the Crossbow will dominate over the reliability of the spells.

@Fallenj
Versatile hmh? Maybe one day I will notice this.
All I see is people very often resisting stuff that costs a spellslot. Even spells that do not produce dmg but are used for crowdcontrol. Like fixing people in place and the like.
Others are bound to a threshhold of low HP of course before they hit 100%.

I just think there can be a group of 4 Warriors, maybe even with Shields just for the lulz - and each and everyone of them will one tough nut to crack.

For range we have "Molotov Cocktails" + Oil barrels or Smoke barrels.
Kinda like a Mage throwing a very big fireball.
Maybe I will learn to play the Wizard even better in the future - but right now they feel very unimpressive.

The Iceray is ironically super useful though.
It has two chances to introduce an enemy to the ground.
What am I to feel when a spell like that does not even use a spell-slot?

At this point I feel the Wizard is mainly an Ice-Wizard with some fun-gimmicks which are not truly his main power or intended purpose.


Versatile as in getting passed damage reduction, that crossbow you rely on will eventually run into piercing resistance monsters / monsters immune to physical damage.Ya, barrels, bombs, and what not can over come this, to each there own I guess.