I like RPG's with a well established lore. I mean PoE was okay but it wasn't a world you could walk about and identify things you already knew about. If they made a BG type RPG based on LOTR (not another generic shitty mmo) people who knew the lore would find all sorts of interesting things. The world building is the most important part of an RPG imo other than NPC's with limited dialouge options.

I like to read of legends, old wars, historical events, gods etc. then place a "me" character in this world to explore and fill in the gaps. Lets investigate these areas 100 year after a legendary battle, or cursed undead city...... to establish yourself in the lore rather than play out some pre-determined path dictated by someone who clearly doesn't understand motivation. Good and Evil are totally subjective from the worldview of the individual, there are no such thing. There is only actions and consequence.

The Witcher had well established lore, legends etc. the world was already built for the game directors. Turned out even with a questionable combat system the game changed the RPG standard. D&D and the FR has lore, legends and history that should enable a story to write itself BUT people like to reinvent the wheel. They like to add their 2 cents that usually ends poorly. As BG3 is early access and missing 2 and half acts we will have to wait and see.