My rogue has bonuses that add up to plus ten. But it would appear that they are not even used. If i dont roll the DC naturally then I fail. For instance if the DC check is 15 and my bonus added to my natural roll of 6 is 16, i can still fail. I believe i get plus 2 for profieciency, plus 3 for dex and plus 5 for slight of hand. But every time I look at the target roll when i click on the item in their inventory it shows a hard number. But when i click on the contextual break down in the chat window it will show a score above my DC and call it a fail. I dont know which of those bonuses are not working or if all of them are not working. I spent an hour or so and all my fails were more than 3 off. Every time I rolled a natural DC or higher it works.

And dont even add Guidance into the mix with pickpocketing. I havent quite figured out whats broken with guidance as of yet, some times it works great, some times its just hogwash. I have seen plenty of failures in dialogue and pickpocketing where I make the DC but still fail. I just love how it shows you the dice on the screen during chat and my roll will be larger than the DC and it still says FAIL. lol

The game is still a lot of fun regardless.