Thanks for the encouragement.
From what I've read it seems like a lot of the issues are from the changes of the 5e rules, but while in early access I'd encourage them to try more home brew and just drop what doesn't work. I don't think every change they made was bad. I like the thief changes, but maybe don't let them do 3 attacks. I enjoy the extra tadpole abilities that I've used so far. Ranger is fun, but the summons need balancing and bug fixes.
I hope we get some more rapid iteration next year and once all the classes are in. Plenty of home brew ideas out there they can steal from the community.