Originally Posted by Abits
I only want to be able to run this game without frame rates drop and textures loading mid scene.

Optimization is always something that gets done near the end of development. Also UI typically gets a full pass near the end of the process. In both cases its more efficient to finalize these after the game is basically complete. Making performance optimizations and UI changes now would likely just result in rework for Larian down the road.

As for presenting a roadmap . . . I really don't think Larian feels comfortable enough to do that yet. I suspect they will give more information at some point. Its been a pretty confusing schedule for Larian, in part due to COVID. Even the Early Access release slipped dates and was a challenge to get out.

It sounds like a 3rd patch isn't too far out (given all the Steam updates). Larian is probably scrambling to get as many updates included in the patch as possible, and likely has some things that they are attempting to include but may need to be cut if bugs or schedule prevents it.

I would expect them to provide more concrete information as time goes by and things stabilize (both the game development and COVID)