I prefer the old-fashioned neutral druids, because their goals of protecting nature and preserving the balance was something different to the usual good vs. evil axis, which is what most cRPGs tend to focus solely on. I'd rather have them put the survival of the grove first than risk the grove for the tieflings. Might as well make them good aligned priests of some nature-related deity in that case. I'm not a big fan of either Kagha or Halsin as they currently are.