One more thing about spell menu:
There need to be changes how you select spells during normal gameplay, but we need to change the character screen for spell books too.
At the moment lv1 shows every lv1 spell ( thats fine ) and lv2 shows every lv2 spell and every lv1 spell (with the description what it does when you cast it at lv2)
If this continues the list of each spell level would get bigger and bigger until the lv9 list has all spells that character could cast.
Each spell should only be listened once, at its base level. The description should be as in PHB, like fireball :
"A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.
The fire spreads around corners. It ignites flammable objects in the area that aren’t being worn or carried.
At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd."
With the new spell menu you can then select what spell to cast, at which level you want to cast it and THEN you see the effect and spell slots for this level.
Last edited by Madscientist; 25/11/20 09:42 AM.

Prof. Dr. Dr. Mad S. Tist

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