Take away the healing part of "Help" so that it requires you to cast a healing spell or administer a healing potion to revive a downed character and it won't feel nearly as broken or cheesy.

By administer I mean slowly pouring it down their throats, not throwing and shattering the potion next to their body.

I fully understand your criticism. Larian's biggest weakness is a lack of immersion. BG3 is constantly reminding you it's a video game with unrealistic actions. It's a bit frustrating because previous CRPGs have shown you can be realistic and immersive with fun gameplay.

Last edited by 1varangian; 26/11/20 06:36 AM.