Originally Posted by Mat22
+1 to portals not to be accessible from anywhere (im okay with that being a toggle/option though) and make exploration a little more challenging/interesting

My 2 cents is: I like when a game with such cool and immersive world has an exploration curve: at the beginning its challening to get from point A to point B and you need to think twice which route you take, which sideways you try etc. Then of course as you get more familiar with the map, you gain access to general travel solutions between hubs, meet certain npc-s or join guilds giving you access to special travel, learn teleport spells, possess unique items taking you to certain locations, there are many ways rewarding shortcuts can open up which are more interesting then teleport to any portal any time


This is also a good point. Kind of reminds me of Morrowind.