I'd love it if the camera didn't zoom all the way in and go horizontal just for the sake of screenshots, since doing so serves no practical gameplay purpose.
Seeing 10 miles off into the distance does nothing for me besides bog down my system by drawing in a bunch of absolutely unnecessary shit.
Keep the camera at varying distances of isometric and reintroduce a fog of war so that the constant memory leaks aren't killing rigs at the lower to middle end of the performance spectrum.
I'm not going to often stop and admire the mountains on an island that I'll never be able to travel to. I'd much rather have substantially more focus on my immediate surroundings.