Thanks for the video analysis. I didn't think I would enjoy it as much as I did
I guess many cinematics will be still work in progress, so there is a ton of polish happening - or more at least there is the chance for more polish. Like the gate scene doesn't seem to have any ambient sound or music to emphasize the dramatic. These are things that I would expect to be improved or added. But at the same time, I don't think these are the problematic areas of the game when it comes to cinematics and writing. I guess my expectations are very low in this regard, I don't see Larian being able to keep up with The Witcher 3 anyhow.
I would say you are spot on when it comes to writing. Nothing there I could add.
The biggest eye opener in your video though was when you mentioned that these camera cuts to the player do make sense once you put Larian's origin characters in that spot. I wasn't thinking too much about it, just seeing it a WIP oddness, but you hit the nail on the head. These horrible cutscenes would immediately make sense if they had Shadowheart and the others instead of the player character in there acting their personality so that the player gets to watch them and learn more about them.
So thank you again for this. I don't know if Larian is even bothering to read feedback here, but at least I got an interesting insight
