I think you are missing the point if you read my first post i outright said that people min/maxing is no really the problem but rather how the current system in Early-Access limits player agency towards how they build their own characters, also in my example i used Half Elves not full Elves and in 5e D&D sub-race IS very much a choice since you as the player are allowed to NOT choose one if you so desire, which is something i highlighted on the aforementioned example since Half Elves players by default get the trait "Skill Versatility" as a racial ability BUT it can be replaced with other abilities if you choose one of the different sub-races, basically the game itself gives you a choice between playing a character with a specific racial background (aka sub-races) and playing one with a more vague ancestry (the base race), so on that point at least you are factually wrong.

Also i'm a former WoW player and i know how competitive the game can be, but i ALSO know that said competitiveness only applies for the higher end content such as Heroic Raids, Mythic+ Dungeons or High end PVP all of which are actually a small percentage of the population that plays the game, so i KNOW for a fact that most people won't care about your class, race or spec/talents (or covenant in the case for Shadowlands) because the average player isn't invested in such high end content, so again you are factually wrong here too, granted i respect your opinion on the matter even if i disagree with it.


Last edited by marcialhd; 30/11/20 12:31 PM.