Originally Posted by deserk
If we disregard the sentimental aspect of it, another thing to consider is to consider how much how much money and resources Beamdog uses on sex scenes alone and how much that takes away from other aspects of the game, with all that elaborate animation, voice acting and motion capture, especially considering that a lot more of it will likely be coming with the full release of BGIII. BG1/2's romantic encounters simply alluded to sex and I feel that is more than enough for an RPG. I felt those romantic encounters were much more tasteful than what I've seen in BGIII EA so far, especially since most of them centred around love rather than sex and of course the dialogue was much less clunky.


Beamdog?

How dare you!

😂😂😂