Originally Posted by mr_planescapist
Dunno about solasta, but anything else than what we have now will do. The spellbook UI, or the lack of, in BG3 is atrocious. No personality and style. COMPLETELY functional 2020 console aesthetics = Boring as hell. I just dont want to open my spellbook it looks so bad. lol.

BG2 is just timeless.

[Linked Image]
[Linked Image]

Art style and “immersion wise” I agree (overall, I believe BGs aged very gracefully - there is definitely space for update and improvement, but for 20 years old games they present and play beautifully).

I wouldn’t overlook practical advantages of this BG3 skills screen - all party is displayed in one place, all of their active skills are visible in one screen (be it wizard/cleric spells, and actions). It is especially crucial with Larian’s high maintenance hot bar style (which I didn’t like in D:OS2). As nice as BG2 screens look like, scrolling through different screens of spell levels and switching between wizard and cleric spells ain’t great. What I see here from BG3 should allow for pretty easy party and level wide overview of our teams arsenal.

Still, the same could probably be achieved with a more evocative menu. I did greatly enjoy Pillars and Kingmakers homage to IE’s skeuomorphic UI.