Originally Posted by IrenicusBG3
Really impressed that they made some substantial changes.

If Larian removed surfaces from cantrips, they are willing to change anything in the game.


The change itself ( amount of work they needed to do ) was not so substantial, but the effect on gameplay certainly is.

Even better that Larian recognised the need to reward progress that is not based on killing everything.

I've always felt that, Ideally, advancement in videogames should be based around improvements in the skills and abilities you actually use, rather than abstract choose-a-random-upgrade. The original DnD versions justified abstract levelling by saying it was supposed to take several months of training to achieve your new abilities; but that's not really going to work in a videogame like BG3 smile