Nonsense. I play the evil drow all the time, and I don’t have problem with Lae and Astarion. We have the same views on the situation, so I do not encounter rude statements. When you play a good character or do something they don't like, they react. This is what happened to others and it is logical.
I know how to distinguish criticism from whining. If you say that you are offended by a fictional character, simply because he does not indulge your choices - this is whining.
+ The fact that they annoy you only suggests that they have prescribed personalities and views. They don't have to satisfy you in everything.
Interestingly enough it's fairly easy to get along with virtually anyone and from various views IRL without the level of annoyances that are depicted in the party in Baldur's Gate 3. Perhaps the introduction of the tadpole somehow eliminated the companions abilities to socialize like normal people.
You're somehow confusing the situation with it not satisfying the PC or player in everything. I don't need the companions to like the PC or even act like it, but I certainly need them to behave as though they're there for a common goal of not transforming into an Illithid or pick up on social cues or failing that give the PC the ability to react to their whining.
I'd be more than happy with them confronting the PC and a mutual line being drawn. "I don't like you or agree with you, however, out of necessity we'll travel together unless you compromise my wellbeing" or anything for that matter. The companions should also have some development depending on progression.
I mean, if your evil Drow believes they're an inferior race and likes to be reminded of it or willing to be feasted upon while they sleep, sure. That's awfully tolerant of them. I'd planned on making an evil Drow rogue, but it'd be more likely to cut Astarion's throat in his sleep after being ambushed twice by him instead of letting him live long enough for a third time.