I feel like camping in the outdoors works well enough, although should require some resources as noted by several folk, to avoid spamming. Perhaps the only time food allows you to heal is at camp. However I’d like to see other options as well, which I’m sure will happen as the game progresses – staying in inns, perhaps being guests at other camps or keeps etc.

However, I really think the underdark and other large dungeons or caverns should be more about survival. You can short rest but not long rest within, that’s when you need to manage your resources (potions etc) to get through. Sure, you could walk your way back out and long rest, but not just teleport in and out willy-nilly.

Last edited by LukasPrism; 04/12/20 11:45 PM.